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Cradle of Forest RPG

a Silent Hill/multifandom crossover

Cradle of Forest-info and NPC stuff

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February 4th, 2008

chatroom 101

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it burns!
Ok. So you want to join Fire and Water chat, do you?
I thought, personally? It was pretty straightforward. But... for those who don't do chats regularly, I guess it can be a little confusing. So I thought I'd put this page together for ya and help you out.

First thing, of course, is to go there- I -think- this is the URL, or just look up Whispering Realms Chat in your search engine of choice if it's changed since the page here was made.

Register.

Wait for the confirmation email.

Confirm as email asks.

And now we begin.

You're on the main page. It might not look -exactly- like this; the hosts tend to redo the color scheme and such at whim, but...more or less, this.
I -think- the first time you do it you're offered an option of type of chat. Myself? I use basic, because the scrolling stalls at times, and the layout is more confusing, so this walkthrough assumes you too have picked basic. If not? You're on your own.

As you can see, just put whatever screenname you registered under in the right space, and your password in the other. Click "Go". You should now be in the main chat lobby.

~*~


This part IS confusing, I guess. Why the big list? You'd think there'd be some way to click on these, but no. Scroll down to where 'private' rooms can be made. I think it's case sensitive, so write the name of the chat you want- in this case "Fire and Water" exactly as you see it, then press 'enter'.

~*~



and now you're here. Relax. Push 'enter realm'. You're almost there...

~*~


And...you're in. Scrolling down, you should see the panel as such (assuming you're using basic). Right now you probably only have one C name in your pulldown file, usually Puppet-and some random number. That's ok...you can still post as same, although if anyone else is on they'll probably be dying of curiousity to know who Puppet#whatever is, and/or ignoring you if they're paranoid of anonymous people. In a minute I'll tell
you how to get some actual Cs if you haven't figured it out yet... but first let's admire the rest of the panel.

The buttons and dividers, by the way, are by our own sistersinister by the way... aka D'Namouh/Ulf/CassieMUN.

Once you have more Cs you'll be able to pull down and select them from where your 'puppet' handle is now. The color thing is pretty self explanatory (push the 'pretty colors' button to be taken to a page that shows how each of them look), as is the fonts and sizes. Personally I prefer the smallest size and an easy to read font, but some people are different. The site owner, Lisa, for example, can't read the small size, so if she's around and hellos you, you may want to go bigger so she can see you.

Obviously, the 'post' button is what you push when you want to post out into the room for the general populus. The 'psst!' button is for speaking to one player only. This will take you to a seperate page, and you can choose your secret recipient from a pulldown file.

'Pssst!' is best if you have excessive OOC questions and people are RPing, if you want to plotbunny a scene without everyone knowing what you're planning next, or for any scenes getting particularly racy.

No one needs to know if you're c-sexing, thanks. ^_^

"Who all is on?" lets you know if there are other players in the room or on the site in general.

"Roll da bones" will give you a dice command center for those D&D style battles, or just for fun & random gambling.

"Dork removal" allows you to place annoying people in ignore. This is a lot better than in room word battles.

"I'm outta here" sends you back to the main chat lobby where you can join another chat should you choose. CoF is only affiliated with Fire and Water, so you take your chances out there.

From what I know 'zooom' and 'email' are completely nonfunctional right now.

One last feature you may like before we move on to puppet creation is the 'scrollback' box- just add a number and the next time you hit post you'll be able to see posts prior to the ones just made. Useful if you missed something...
----


The 'fix em up' button.
This is where you really get to personalize your chat experience. Pushing that brings you to the puppet creator. Starting, you should just see your Puppet-and-a-number in the pulldown file. You have the option to delete it if you choose, but you may want to wait until you've made some other names.

Let's say you play Harry Mason in CoF and you want to play him in here as well. Write 'Harry Mason' in the "puppet name?" box and push the button.

If there's already a Harry Mason registered somewhere in WRC that's ok. Use something else and then you can add the Harry Mason part later to your title.

Now your new C name should be in the file, so you can highlight it and press 'view' to make it fancier in the room.

~*~




This is where you can get detailed. Do you have a lovely picture of your C? put the URL of wherever you keep it stashed by 'Image Link.' Sadly, they can't store pics for you.

There's a limit of dimensions, but I forget what it is, so your best bet is start with an LJ avvie size and work your way up.

You can always add a bigger pic in your title if you know the html to do so.

Why yes. I noticed 'dimensions' is misspelled too.

Also, if you're the sort that likes to put together homepages for all your RP exploits, or want to link back to the profile on your LJ, put the URL in 'homepage.' Isn't it cool there's a place for all this stuff? :D

Gummis replace the annoying little generic 'person' thing you saw next to your puppet. Pressing the '?' next to it will show you some.

F&W has some of its very own. I made em and am proud as punch of them. ^_^

I may be wrong? But I think 'tagline' not 'title' is where you put your title.

Why? Something like these ugly brackets turn up if you use the other?? I dunno.

You can skip this part or get fancy with it if you know how- add a detailed nameplate (make sure you have it stored on the web somewhere and then just do the IMG SRC trick), write song lyrics or bits of cryptic poetry over and under the name itself, use different fonts, small pics, etc... this is where you can fix things if the name you wanted was already registered too.

If you wanted to be Harry Mason but found it taken you can get rid of the name you DID pick by starting your title code with (font color=NAME)(/font). Pointy brackets, of course.

save your changes, and then test how your new handle looks in the room. You're good to go!

February 2nd, 2008

Overview- Lake area


South Vale area map 1 (SH2)


South Vale area map 2


Resort area map (SH1)


Old Silent Hill

the red Xs represent cracks in the road. At nightmare time these can only be crossed by going underground or flying over.

Central Silent Hill



At this time, a map of the Lakeside Amusement Park, where the Order's headquarters ("the lakeside church" or "the other church" as it's referred to) are actually located is not available.
These children's drawings give some idea of the layout behind the chapel itself; what each room is will be added at some point if we have time.If you do not know one of the clergy or in-the-know locals(ie. Vincent, Walter, Heather or Claudia) you will be incapable of accessing the rooms of the church other than the main chapel. The church's location itself is a bit of a secret, and the quarters and ritual room are below ground and considered secret.
Inner church floor 1


Inner church floor 2


The Wish House, the orphanage where many of the children grew up, has burned down, but its ashes are located southwest of the lake itself between the South Vale and Paleville neighborhoods.

Neighboring towns include Brahms and Pleasant Valley. A smallish city called Ashfield is an hour or two away.

Originally posted by Andromache deadbang @
fear_of_blood, 2004-10-31 21:00:00.
Here's to em!

-----
NEW! (old?)
Origins takes place years before SH1. But... the maps add new streets not yet seen in the prior games. As anyone knows who ever returned to a town they used to live in only to find it changed, most of the places in the map though would not be relevant to this game (except in the Otherworld, where time is fluid...)
More central SH (0rigins)


Names of actual stores and other places of note can still be found here; this page is an update for same. If you've arrived from there, hey, don't go in circles!

July 12th, 2007

promo (whaddya think?)

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holy goat

Do you dare enter the town that takes all?
† +.:°[cradle of forest]°:.+ †

a Silent Hill/multifandom crossover RPG

† fear of the blood tends to create fear for the flesh †

more info @ cof_interzone
:: TAKEN CHARACTERS | CRADLE OF FOREST OOC | LOGS AND OMAKES ::
The sleepy town of Silent Hill, with its ever swirling fog and constant fall of... snow? ash? A quiet little berg with hidden secrets behind every corner. Only now the town has learned a new trick- to pull others to it from the other worlds and time periods around it. A strange gathering has begun, as the newcomers find themselves banding together or walking alone in the abandoned streets waiting for...what? judgement, or salvation?

Adventure certainly abounds in this smallish RPG, with thus far an eclectic mix of fandoms and still room for a few more of the regular SH crew. So come and check us out- let your perusal decide if you'd like to bring someone else in to cower or combat the things that go bump in the night.
:: APPLICATIONS | LOG LIBRARY[mirror] | RULES ::
18+ preferred due to some violent content (& the occasional rare love ♥ !). yaoi & het friendly. OCs allowed if carefully explained. supermen and big gun guys discouraged. neither are we crazy about ghettoizing fandoms- cliques will be infiltrated [prepare to be boarded and buggered!]! We're still shy of a few of the actual SH characters, and new players from already represented fandoms will be welcomed and loved. click the links and learn more. Hope to see ya inside!
:: FAQ | CoF 101 | CHATROOM [Fire and Water] ::

May 28th, 2007

CoF: monsters 101



By now you've probably noticed: Silent Hill has monsters.
A lot of monsters. As your characters travel, they WILL see and be forced to fight with monsters. As the town is a sort of purgatory you can andshould make up some of your own monsters, monsters unique to your character's fears and histories. If you feel you have a truly cool monster, give one of the mods a holler and we'll stick it in this here compendium. In the meanwhile, here are some of the common ones from the games, and a few from other games, movies, etc. we thought would be fun to spring on y'all.


A few other things to note: boss monsters from the games are not included. Why? Because, like some of these monsters actually, the boss monsters come from the psyches of the game characters. Really each inhabitant of Silent Hill should see all new, all unique monsters. But, as we can't go ahead without some kind of a compendium, we took the liberty of using the everyday ones, but not the bosses. Still. Your C sees what it sees. Feel free to use all or none of these descriptions as what your C is seeing, but in a group log, chances are everyone else is seeing one of these universals.


Also? No one is exempt from seeing monsters. As none of you are playing innocent children, your Cs ALL have guilt somewhere within them, and this town feeds upon guilt to generate these things. Even children born
within the cult see monsters (although outsider's kids don't; see Laura, SH2), so your C WILL have to face creatures sooner or later!


and now, the compendium:



HOSPITAL CREATURES



these nurses make me sick!


Bobble Head Nurse(SH2)-just plain weird lookin'. Usually pipe wielding.The nurses wear suggestive, low-cut outfits and have heavily
distorted and grotesquely swollen faces, that jitter and twitch uncontrollably.


Nurse(SH3)-zombie like.May wield pipes or even guns.


Parasitized Doctors or Nurses(SH1)-bent over, with obvious parasites attached to their bodies.These usually wield scalpels.

Danger! The parasites CAN be transfered to other live hosts if not properly squashed.


Patients(burpers)(SH4)-Extremely tall, feminine monsters that carry powerful meleé weapons they swing savagely before themselves. One fun thing about attacking them back is make strange belching noises when hit or when they fall down stairs.


Wheelchairs(SH4)-Yep. You heard me. In a haunted hospital, even the wheelchairs might have minds of their own.
-----------



baaad DOGS

.

Sez Heather:The staple of every survivor horror. The fear of dogs and death combined. They typically go for the face. Those sharp teeth and dog breath...having these things eat your face would not be pleasant. Of course, being dogs their bites have a nasty grasp, and can cause tearing, aggrivated damage. Bite won't turn you undead tho (unless you believe it will, or it's one of the Resident Evil cereberus types!) Silent Hill has many types of mutated and undead pooches; see the listing below.


Double Head(SH3)-Ineptly bandaged flayed dogs that have heads
that split vertically in half. They will howl and quickly pursue anyone they see.


Groaner(SH1)-zombie dogs.Demonic dogs with decaying flesh. They
are fast, nimble, and attack in packs.


Sniffer dog(SH4)-Dog-like creatures that have long, prehensile tongues which resemble umbilical cords that they use to drain their prey of blood. They have dirty, leathery yellowish skin.


Wormhead(SH1)-Similar to the Groaners but are faster and stronger. The effect of the shift to the otherworld causes its head to become completely covered in worms.


Colmillos(Resident Evil4) (from Spanish, meaning fangs) are wolves that have been implanted with Plaga parasites. They act like guard dogs for the Ganados. The player will meet both regular Colmillos, and Colmillos in which the plagas are more obviously developed, displaying flailing tentacles which attack with multiple strikes in succession.

----------




MONKEYS



sez Vincent:The only kind we don't seem to have yet is flying ones, but wait...it'll happen. 9.9


-----------------
Gumheads(SH4)-A rotting, ape-like zombie creature. Some hold and use golf clubs as weapons.If they can strike you, they will steal YOUR melee weapon and use it against you.


Romper(SH1)-Gorilla-like creatures that are fast, deadly and very difficult to kill. They like to pounce and, upon knocking you down, snuffle at and sometime bite at their victim's face or neck.
Better to run from these than take a stand.

------------------



FLYERS




Air Screamer(SH1)Pterodactyl-like demons that appear to be either skinless or burned. Says Heather:These lovely flyers typically take seven rounds from a normal pistol to kill. They would not make wonderful pets and your mom would not approve of one in her house. Well, unless she is weird and likes dangerous flying clawing birds that would do more then peck your eyes out.


Floatstinger(SH1)(giant moth)sez Vincent:Hope you don't have
any nice clothing socked away anywhere...
'Adult' form of Twin feelers.


Hummer(SH4)-Something like a bat meets a mosquito by way of a oil soaked bird. These buzz like mosquitos and attack the head. They can be easily knocked out of the air and crushed, however. Vincent claims a goodly many Wish House kids ate these in lieu of the nasty food served (when food WAS served) by the elders. He also swears they taste like chicken.


Pendulum(SH3)-Two conjoined torsos on stilt-like legs, armed with blades. They can either walk around on its stilt-legs, or can fly by spinning and make a noisy screeching sound like that of grinding metal. Vincent calls these 'Silent Hill mosquitos' due to their sound, and fondness for blood. Quite dangerous. VERY deadly in groups. Easier to run from than fight.


Ravens-Yes, these lovely birds will peck anything to death. They also stay in numbers. It is rumored they can sense your sin and are always watching. Their presence here may be due to Fakir and Ahiru, who dealt with heart-stealing ravens in their world, but let's face it- aggressive, intelligent birds have been a horror staple since Alfred Hitchcock.
sez Vincent: Thus far not a one of them has ever taken to sitting on statues and saying 'nevermore'



Everything else.



Abstract Daddy(SH2)-The Abstract Daddy's appearance
suggests rape. It looks like a walking bed, with a large humanoid figure and a smaller figure struggling under the covers.has four legs which are used to approach a victim. The creature lifts its body and reveals a "mouth" that is used to attack. Sez Vincent:These things will hump your head!


Ariel - A theatre mannequin of a child, Ariel hangs upside-down from the ceiling or walks along the ground on its hands. They are distinguished by the rattling sound they produce, and can easily be avoided by turning your flashlight off. However, they tend to appear in pairs or groups and are able to use a grappling maneuver that will result in an instant Game Over if you don't get free statt. When hanging from the ceiling, Ariel will attempt to pick up a person by his head and break his neck.

Ash Children(SHmovie)-These take the form of badly deformed children, but like the castings taken of victims from Pompeii, they are form only; their entire body is made of ash.
Still burning ash; if seen in the dark you will notice the glow thru parts of them and realize this is basically a sentient, still smouldering ember. Do not!! let them touch you.


Carrion - Large, reanimated creature that appears to be a skinned cow or bull, dragging its head and two front limbs along the ground. Although the creatures are quite slow and can be easily out run, they pack a mean wallop if they do strike you.

Crawlers(aka troglodytes)(fr. the film 'The Descent')
These aggressive albino creatures live in the mines. They eat what they catch and are excellent climbers.
They are strong and attack in packs. They are also blind, so they rely on smell and hearing.
These are what Juno purported killed her and her spelunking crew, so it is likely their arrival in Silent Hill is a manifestation of her fear, although others have since seen the creatures.
Sez Heather:Gee, thanks Juno, nice addition.

Creeper (giant roaches)(SH1,2,3)-Insect-like creatures that resemble large cockroaches. Vincent has inferred they have some sort of latent intelligence. They tend to attack in groups, one distracting as another bites the victim's ankles.


CrimsonHead is a type of zombie (officially named the V-ACT by Umbrella). After the T-Virus infects a human being, it causes a decline in brain activity. Should the new zombie be incapacitated, after a time its tissue regenerates. The T-Virus causes further necrosis and terrible blood seepage, giving the zombie its crimson skin, small claws, increased resistance to firearms, slightly increased intelligence and a more aggressive attitude. Capable of running and jumping, a Crimson Head presents a significant threat.

Closer/Mandarin(SH2,3)-Lumbering, giant-armed monster with great strength and reach.It attacks by swinging it arms slowly, knocking the victim back. Large, bony spikes are hidden in their arms and cause a large amount of damage when used.


Festers(The Suffering)-This bloated monster is somewhat reminiscent of an Insane cancer only much, much bigger. Luckily found only near the lake bank, the Fester is the return of lost souls who were allowed to die by drowning in the hold of slave ships.The bodies then bloated and were fed upon by rats aboard the ship.These creatures attack with the shackle balls they wore in life and only explosives will kill them. Look out! Once exploded, the bloated bodies open up to allow rats within them to burst forth and attack like heat seeking missiles, rats which explode on impact with the victim.


Flesh Lip(SH2)-Lattice-based monster that hangs from the ceiling and attacks by strangling passersby with their legs.


Garrador are Plagas-infected warriors who wear equipment resembling that worn by gladiators. The Garradors are equipped with large claws on each hand, which can be extended and retracted at will. The Garrador will indiscriminately attack anyone and anything in its path and are usually kept under restraint. Garradors are blind, and rely on their sense of hearing to track down intruders, and are easily distracted by loud noises. Garradors will become enraged when very loud noises are made, and are prone to charging in the direction of the noise and striking at its source.

Ghosts- Well, we all know what ghosts are. There are as many types of ghosts as there are live denizens of Silent Hill, and of course some of them are known to the live people. Not all ghosts are evil, although too-close contact with any of them can be chi-draining. All of the ghosts can also be weakened by holy candles and saint medallions; ghosts can be staked down with the 'Sword of Obedience', although these are hard to find. As the swords are rare, one will usually want them back! So staking a ghost is only a good solution if you know you're only passing through an area once.


Grey Children(SH1)- Knife-wielding demon children. They look as though they have a gaping hole where their face should be.


Hanged Scratcher (sewer monster)(SH1)-Found in the sewers. They usually ambush in numbers and can be difficult to kill. They resemble an overgrown praying mantis.


Hunters - Hunters are bipedal humanoid reptilian creatures with large claws and teeth, and are noted for their agility as well as the loud shrieking noises they make when they encounter and pursue prey. They are actually B.O.W.s designed by the Umbrella Corporation by combining a fertilized human ovum with reptilian DNA and then implanting the T-Virus into the resulting creature. Their thick, scaly hide grants them limited resistance to regular firearms. Moreover, they are capable of killing a human by decapitation (a feat typically achieved by leaping over or past the intended victim; the creature's claws take the victim's head with it) or by swallowing whole, as with the MA-124 Hunter Gamma models.

Insane Cancer(SH3)-Heather sez:Oh we love these. How much gas would they pass when they deflate. Images of gagging from the expulsion totally fill my mind. Almost seems more deadly,those things dying. Ofcourse their thomps are dangerous. Bearing the resemblence of skinned fat men with grotesque paleness these deflating creatures run in spurts and fall down. Usually if caught by one though their damage is pretty severe.
(also see Festers)


Las Plagas(Resident Evil 4)-New, fun parasites come to us due to the newcomers from Umbrella. Las Plagas (Spanish for "The Plagues") are parasitic creatures that grow in the body of a human, and control the behavior of the host. Humans infested with Las Plagas remain outwardly normal.
The Plagas were sealed deep under the castle by the first castellan. When the Plagas were unearthed, they seemed to have been fossilized. However, they had actually been in a dormant state.Soon they infected the miners who found them.

Las Plagas are extremely sensitive to light, only coming out of the host's body when it has sustained a lot of damage, or if its head is destroyed. The head of the host may either be destroyed completely and replaced by the parasite, or the parasite may emerge from the mouth or neck of the victim; however, due to their photosensitivity, Las Plagas can be destroyed with the use of a bright light source such as a flash grenade.

Licker The creature got its name from its most distinguishing characteristic, its long sharp tongue which it uses to attack its prey. The licker can stretch it in order to penetrate the human's chest. Its brain and musculature are exposed. They do not have eyes and have to rely on their acute sense of hearing to detect prey. Lickers are quadrupedal and can climb walls.

Lying Figure (patient demon)(SH2,movie)-Skulking, humanoid demons trapped in straitjackets made from their own flesh. They attack by spewing a spray of acidic liquid from a hole in their chest. They are slow whilst standing upright, but when knocked down they stay in a lying position and move by skittering very quickly along the ground.





Mainliner
(The Suffering)-These pathetic little creatures have malformed limbs and are covered in hypodermic needles- even their eyesockets have
needles jabbed into them, needleside out! Their attack, however, is devastating; the needles which wound the creature are also its weapons, which it uses both as a thrown projectile, and also as a stabbing weapon when it jumps on and grapples with its victim. What's in those needles? PTV? poison? whatever it is, it can and will weaken your character, altering their vision and making their movement sluggish. Mainliners NEED liquid both to appear and thrive in; dry up any puddles or shut off any taps, and they are easy enough to dispatch.
Sez Vincent: Never saw these in the Hill before! Curt saw them when he first arrived. I'm guessing they tend to manifest mostly for those who have had problems with addiction?


Mannequin(SH2)-These monsters consist of a feminine human torso and legs, upon which rest two more legs standing upright.
The top pair of legs are used for striking while the bottom pair are
used for walking.


Mumbler(SH1)- Humanoid creatures that look somewhat like a teddy bear with giant claws.Usually found in the sewers.


Numb Body(SH3)-A relatively featureless, bipedal creature which
resembles a headless, featherless, wingless chicken or possibly a fetus. They attack by bumping victims with their heads. They don't seem to be able to bite, however. More annoying than dangerous, altho a blow could conceivably bruise or break bones.


Scraper(missionary)(SH3)- A humanoid creature wielding two large, rusty blades. It has a head that looks like many folded layers of flesh and quivers rapidly. Some say these were once human, members of Claudia Wolf's followers who broke off from Vincent's church back in the day...


Slurper(SH3)- - Crawling, anteater-like creatures
with great speed. Their face is long and pointed, like that of a rat,
and loud noises attract its attention. They often pretend to be dead in order to surprise you. They knock their victim down, or cling to ones legs, earning them the nicname 'beggars'. These too were purported to once be human. More annoying than deadly, but if they get you down they CAN suffocate you, or leave you open to attack from other monsters prowling nearby.


Toadstools(SH4)-A snake-like demonic fungus that grows in tight groups.Vincent's pet name for them is 'evil spaghetti' due to the nasty wet sound they make and overall appearance. Don't bump into them tho. They seem to have jellyfishlike stinging abilities. A machete is helpful when entering areas these things grow.


Tremer(SH4)-Slug/giant leech things. Also more useful as a food
source than worrisome as a monster, tasting a bit like egg yolk (snails really do!) However, if you step on them or one falls on you it may do you some damage. They can burst easily, or be salted. Fun to kill, anyway.


Twin Feelers(SH1)-Basically giant flesh eating caterpillars.
They may be related to the parasites that infect the hospital staff.
Beware the powdered venom they spit.


Twin Victims(SH4)Walter Sullivan's seventh and eighth victims were twins Billy and Miriam Locane, children the murderer killed with an axe. This type of creature seems to have arisen as some bizarre manifestation of that horrid act.The twins' spirits have fused together, giving this monster its two heads. Because Billy and Miriam were the youngest of Walter's victims, the heads of the Twin Victim look disturbingly like calm infants' faces. However, they have no legs, and run on their hands, attacking by bitchslapping. This makes them easy to dispatch. Hella eerie to run across tho. When standing still, they often stand on one 'foot', pointing at whoever they run across.


Wall Man(SH4)-Wall Men take the texture of the walls that they come out of, usually with cables from within the wall pulling at them. When approached, they roar and take violent swipes at their victim, knocking them across the room. Because of their chameleonlike coloration, these can surprise you, but usually only the once. Step back, and attack them, for they cannot leave their posts.

----

and our favorite NPC...

Lisa Trevor - Lisa was born to Jessica and George Trevor in 1953. Several years after her birth, Ozwell E. Spencer, owner of the Umbrella Corporation, hired George to design a special mansion complex for him in the Arklay Mountains, which would also host a secret underground laboratory. Spencer eventually became paranoid that George would someday leak the mansion's secrets to the public, and ordered his henchmen to apprehend and execute George. Instead of being done away with immediately, George was thrown into a secret compartment of the mansion, and suffered a lonely demise.

While George was writhing in his eternal resting place, Lisa and Jessica were kidnapped by Spencer’s henchman, and used as human test subjects for the Progenitor virus. On November 10, 1967, Lisa was administered the “B-Type” variation of the Progenitor virus, while Jessica was administered the “A-Type” variation. Jessica’s bodily systems were able to fight off the virus, while Lisa body immediately began to exhibit signs of mutation. Over a period of time, both Lisa’s mental and physical state were grotesquely altered.

Lisa’s mental deterioration culminated when she began to develop a morbid obsession to remain with her mother. Ultimately, Lisa killed her mother by mutilating her face, thinking her mother was an impostor, and began to aimlessly hope for her mother’s return, and vowing to return her face upon their reunion. For safe keeping, Lisa attached her mother’s face to her own, wearing it like a mask.

Even after her mother’s death, Lisa continued to serve as a test subject for even more biological experiments. Unlike her fellow, more fortunate test subjects, Lisa was able to survive all of their tests, regardless of the potency of the implanted virus or parasite. This uncanny immunity earned the attention of Umbrella Corporation researchers, Albert Wesker and William Birkin, who injected their formidable guinea pig with a specimen of the Nemesis parasite. To their astonishment, Lisa not only overcame the specimen, but also managed to absorb it and adapt its powers into her system. Ultimately, this was a major breakthrough for the Umbrella Corporation, that would later go on to play a pivotal role in the engineering of the G-Virus.

After the G-Virus was extracted from Lisa, the Umbrella Corporation lost interest in her. As time passed, Lisa’s mutations and loneliness lead her to become increasingly violent. On one occasion, she brutally assaulted and killed three lab researchers. As Lisa was now seen a vestigial threat, Umbrella Corporation officials called for Lisa’s destruction. Sometime in 1995, Lisa was supposedly slain in an undisclosed area of Spencer’s estate. However, little did the Umbrella Corporation realize, the myriad of experiments conducted on Lisa had left her impervious to almost all forms of physical battery, rendering her impervious to all gunfire, to the extent an anti-tank missile, aside from swatting her against a wall, had little to no effect on the crawling abomination. Lisa would go on lurk through the catacombs of Spencer’s estate, secretly claiming residency in a neglected cabin.

How'd she get here to Silent Hill? No one is sure. But with the promise of the Halo of the Sun priestess Sister Claudia to raise the "Mother" of all, you can guess who's side Lisa is going to be on....

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Fire and Water chatroom

March 13th, 2007

If you've ever joined a LJ or greatestjournal RPG you know the drill, so here's the lowdown for those who haven't: Interaction takes place by two methods:
-logs (which you add to forestcradle)
-comment spam (which occurs in the journal you have designated to us as your character journal.)

MOST comms require you to friend everyone on the list; we're not going to insist on this.
It'd be nice, and clicquishness is frowned upon but...if you -really don't think you'll ever storyline with some people, or if you and another player are so utterly divorced from each other but you still want to be in the comm- friend or unfriend to taste.

Nonetheless- comms work this way. So friend at least some of these players, and all of the communities and mods, alright?

Most comms also adhere to one-comm/one LJ.Whereas this could get confusing and, if abused, may be rule changed in the future, for now, we don't expect you to quit your other comms. So long as it's not mindless or rude c-spamming, your friends, your fellow RPers from other LJs, etc. may 'visit' your C. However, if you are using your LJ for more than one comm, you may want to make a filter for each of them, so as to not confuse anyone. For now, we're willing to overlook the occasional not-to-this-comm post, but as we grow this may get confusing so... filter your posts just to us. Or, you know, vice versa- public to us, filtered to them... meh, you get the idea.

All that is required of you beyond this is to update your C journal at least once every two weeks (or leave a note in maternalheart09 if you are dropping a C/taking a breather, and check this page and your own friends page often.

Here's where the new names are, and you'll want to use this page to update as we get new members; YOUR friendspage is where the action is taking place.
Reply to other people's entries. Make friends. Have adventures.

Alright. The list is below for your convenience. C&P it to the admin console

and have fun in CoF.

----------------------------------------------
friend add 15121
friend add 2_blue_4u
friend add agentstarbuck
friend add ashleybrat
friend add babyjanebunny
friend add boinkadoink
friend add but_im_sexy
friend add cameronsalli
friend add cof_interzone
friend add cradleofforest
friend add cutelilkillbot
friend add damned_daughter
friend add fmsblueraincoat
friend add forestcradle
friend add frolic_in_brine
friend add full_of_honor
friend add girlwhowas
friend add hail_methadrine
friend add harddays_knight
friend add hardcorecheryl
friend add jackshangover
friend add junoscave
friend add klaus_heinrich
friend add kylietraps
friend add laurynnightmare
friend add lunasbookof
friend add magistervenenum
friend add maternalheart09
friend add meatballsurge0n
friend add m1jac0ge0
friend add missingfred
friend add missusboss
friend add nekkidfaery
friend add numbr1son
friend add no1believesme
friend add pipsuniverse
friend add pretziel
friend add resourcefulgrl
friend add r1ddlemeth1s
friend add ruesravenblood
friend add shadowoftherat
friend add skycladpunkgirl
friend add snarky_padre_v
friend add snky_spy_stuff
friend add teh_crimson_one
friend add the5tharcanum
friend add tuttifxnfruity
friend add ulfboy
friend add vampires_die
friend add very_cranky_dr
friend add wrc_lj
friend add xev_ofb3k

March 12th, 2007

::TAKEN CHARACTERS::

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When we have more people I'll make actual sections for these; in the meantime, post a reply below with your character name, LJ and series, and I'll add it up in here for all to see.
------------------------------
ANGEL SANCTUARY
-Rosiel; numbr1son

AVATAR:THE LAST AIRBENDER
-Sokka; full_of_honor [piggybacking]
-Toph; tophsorocks

BUFFY THE VAMPIRE SLAYER/ANGEL THE SERIES
-Wesley Wyndam-Pryce, missingfred
-Dana [a rogue Slayer from AtS season 5], vampires_die
-Illyria, 2_blue_4u
~*~
temporarily? taken as NPcs
-Angel
-Winifred Burkel

DC/VERTIGO
-Death (Sandman)girlwhowas

DEATH NOTE
-L; snky_spy_stuff
-Misa Amane; yoyosaki

DESCENT,THE
-Juno Caplan; junoscave

FARSCAPE
-Chiana; pipsuniverse

GHOSTBUSTERS
-Kylie Griffen; kylietraps


HARRY POTTER
-Severus Snape; magistervenenum
-Luna Lovegood; lunasbookof
-Tom Riddle/Voldemort/You-Know-Who; r1ddlemeth1s

HITSUJI NO UTA (LAMENT OF THE LAMBS)
Chizuna Takashiro; finechinadoll


HOUSE of 1000 CORPSES/DEVIL'S REJECTS
-Baby Firefly; babyjanebunny
-Otis Driftwood; tuttifxnfruity

HOUSE, M.D.
-Gregory House; very_cranky_dr
-Allison Cameron; cameronsalli
temporarily? taken as NPcs
-Robert Chase
-Detective Tritter

LEXX
-Xev; xev_ofb3k

M*A*S*H
-Hawkeye Pierce; meatballsurge0n

PERSONA 3/SHIN MEGAMI TENSEI
-Aigis; cutelilkillbot
-Shinjiro Aragaki; the5tharcanum
-Takaya Sakaki; damned_daughter
-Jin Shirato; thiscorrosion
temporarily? taken as NPcs
-Koromaru
-Chidori

PIRATES OF THE CARIBBEAN
-Captain Jack Sparrow; jackshangover

PRINCESS TUTU
-Fakir; harddays_knight
-Rue; rueravenblood

REPO: THE GENETIC OPERA
-Shilo Wallace; kylietraps
temporarily? taken as NPcs
-Pavi Largo

RESIDENT EVIL
-(RE4)Ashley Graham; ashleybrat
-(Outbreak)Yoko Suzuki; resourcefulgrl
-(RE4) Luis Sera; but_im_sexy

RETURN OF THE LIVING DEAD
-Trash; skycladpunkgirl

SILENT HILL
-(SH3)Father Vincent; snarky_padre_v
-(SH4)Walter Sullivan; fmsblueraincoat; (also in DDD, so wait for CoF specified posts)
-(SH3)Cheryl(Heather)Mason ; hardcorecheryl
-(SH4)Joseph Schreiber; 15121
-(SH4)Cynthia Velasquez; cynthia16121
-(SH comics)Lauryn LaRoche; laurynnightmare
(SH4)Henry Townshend; full_of_honor[piggybacking]
-Xulchilbara; teh_crimson_one
-(SH comics)Whatley, shadowoftherat

TEAM FORTRESS 2
-The Red Scout; boinkadoink

VELVET GOLDMINE
-Curt Wild; hail_methadrine

X-FILES
-Fox Mulder; m1jac0ge0


-------------------
ORIGINAL Cs
-D'Namouh Necare; missusboss
-Cassie; no1believesme
-Ulf; ulfboy
-Pretziel; pretziel
-Umoe; nekkidfaery

---------------



a note: some people don't want to make a squillion LJs for each C and so their characters 'piggyback' on one LJ; usually there will be some indication which C is talking to you, but if you ever get confused, just ask the MUNs of said Cs!

some Cs are listed as temporarily NPCed. Ask if you want to play them; they may have to come with backstory if they've been being played by someone else.

addendum: We have a sort of 'sisterhood' with the community chet_thanh_pho. Cs hop between the two at times.

As such, this makes these Cs kindasorta represented here, ie. held.

This doesn't mean you cannot app for them, but ask details on how they've been played by Chet folk in the past, for that past will be 'remembered' by the Cs, even if your version of the character does not remember them.

That said, the Cs chet has that we don't include:


ACROSS THE UNIVERSE
Maxwell Carrigan ;easy2behard
Prudence Farrow; prudencemystour

HELL GIRL
Ai Enma; ai_amma_shi

FATAL FRAME
Mio Amakura; mioobscura

M*A*S*H
Radar O'Reilly; a_kid_fr_iowa

NORIKO'S DINNER TABLE
Shimabara Mitsuko; mitsuko_maru

RINGU/ RASEN
Sadako; frolic_in_brine

SILENT HILL
Ike Isaacs; verdillack

::APPLICATIONS::

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APPLICATIONS
This is, of course, where you app for your characters. You may have as many
as you like, provided you can keep them all active, and app them one at a time. We'd prefer you keep to a limit of maybe 5-10, but if you really think you can play more, hey, happy multitasking.

Please keep Cs in character as much as possible.
Please take no more than 2 of one fandom.
All sorts of fandoms- books, movies, television, celebrities, graphic novels, manga- are allowable provided you can play them well.

Original characters are allowed if they can be explained well.

No GODS unless pre-approved. Likewise, please try to tone down superheroes, angels, shinigami, etc. to a low roar. We don't want to have to step in and tell you not to bully, nor are we going to allow powers or weapons that cause massive damage/ruin other people's RP.

a'ight, enough yakking, here's the info we'd like:

Personal Information
Name:
Age:
Contact information: (Email, AIM, YIM, MSN etc)
Any previous rp experience:(This will not affect the Moderators decision)
How did you hear about this rpg?

Character Information
Name:
Fandom:
Journal:


Strengths:
Weaknesses:
Habits/Quirks:
Personality:
what was your character doing before they arrived:(A bit of back history. Please include from which season a TV series character comes, etc.)

Writing Example: (Must be a writing example for your character. Third person please. You may provide a link. It does not have to be a new writing example.)


late add: You are thinking: Where are the replies??? Where is my app??
When they have been read and reviewed, they are put under screened comments. This is so YOUR browser doesn't go wiggy reading them all.
We're still able to see all of them, so our page loads slow. :(

March 11th, 2007

(no subject)

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Don't you hate rules?
Rules are totally the most boring part of joining anything.
BUT... so you don't find yourself leaving in a great mope crying 'those guys suck', or joining up and then realizing this just won't work for you, to the lament of those that had gotten used to you read and TRY to work with these, ok?

That way nobody has to come up to you in midplay and tap you on the shoulder and play bad cop, and everyone will get along in something remotely like harmony and good RP.



1).Can't stress this enough- NO GODMODDING!!
By this, what do we mean? Not that you're cockroached- hey, if your pup has superpowers, that's fine, but make sure it fits the storyline you're trying to join. You don't bring an atom bomb to a knife fight, likewise, if you see a roomful of people playing cutesy Disney animals, your planet destroying Gundam, or Arnold Schwarzenaegger sized serial killer is NOT gonna work in this setting.

Well, unless they ask you. ;) If they don't, switch out Cs and bring something appropriate!!

rule 1 part B).Ok, so maybe this RP you've joined okays a super being. Just keep in mind- no one is immortal. Even the MOST big badass boss in a game eventually goes down. Ask before initiating a combat RP with anyone, and if they're not interested, back off and keep your ubermega guns in your pants.
When in doubt, use dice rolls to determine damage and dodges, and if you get hit, for crying out loud be a man about it and TAKE DAMAGE. Even Rambo bleeds. Because of the nature of the room, no death need be forever, but no one will want to play fight with you if you can't take your lumps.
------------------------------------------------------------

2).Sexy is as sexy does.
Remember rule 1? Posting how another character feels when they see your C will only get you laughed at. "as you gaze upon -name here- a mad rush of desire passes thru you..." uh...no. As we gaze upon wannabe casanova, we laugh at the futility of his attempt to get roleplay.

There ARE. Girls here. (or, if you're doing yaoi,ukes,too!)Some of them even will, in the right circumstances, c-sex your pup up. This comm is NP-17, and so long as you take your sex scenes into PMs in the chat (or post them friendslocked and under an lj-cut in the comm, it's all good. However...

This is not a dating service. Even if someone is playing your dream C, they are not obligated to fulfill your RP fantasy. Someone not interested? Back off. Don't wait for a mod to tap you and cockblock you; this means you're one step from bannination.

Just because your pup is hung like a Sasquatch, has a charisma of 10, and you're using Jared Leto as your C pic, does not mean anyone HAS to like having the make put on em.

rule 2 part B).
You can apply for multiple Cs but kindly? Don't apply for both halves of a couple so you can write long and lengthy self-fuck scenes. There's a word for it: masturbation. Save that stuff for adultfanfiction.com, or better still, under your blankies at home, thanks. No one is interested.
------------------------------------------------------

3.Keep you canons in character.
Says it like it is. If you're playing a well known C from movie, Tv, books etc. make sure it's recognizable. A little variation is fine, but if it's so warped into something other and someone cries canon rape? We are going to ask you give the C to someone who knows what they are doing.
-----------------------------------------------------------------

4.IC =/= OOC).
In the series, character A and character B are mortal enemies. That's fine. But if after the game is over you can't find it in your heart to be nice to the MUN who played the villain, don't come around here no more. Even bad guys need love when the masks are off.

Likewise- if you hate a MUN, do NOT play with them. If you use all your Cs to take out an animosity you have on the person, you will be asked to leave.

Also likewise, just because someone is playing a romance RP with you, this doesn't mean they love you. Stalkers will be chased away with all due haste.
---------------------------------------------------

5.Listen to the S/T.
If you've joined someone else's storyline, that someone is calling the shots. Do not 'decide' to rescue someone who might be playing injured because maybe they want their character hurt, or are waiting for someone ELSE to rescue them. Nor slay ALL the monsters because you want to be special-hero-guy. Some storylines are slow paced to build suspense.
If you start acting out and making yourself in charge of something you didn't start, you may quickly find all your actions ignored.


rule 5 part B). If you ARE the S/T, make the story fun or you'll be a party of one. If you set up a scene where only your Cs can win? No one will want to play with you twice. Figure out what the players playing with you want to play. Grand ego trips will often find themselves alone, too.
--------------------------------------------------------

6.Grammar need not be perfect, but make sure we can read you.
Not everyone is an English major, no. Hells, some people it isn't even their first language, and more power to them for knowing more than one.
But TRY to spellcheck and make use of punctuation.
Don't mock those who can't, however. How will they ever learn if no one is willing to beta? Let the wise teach, and the unpolished learn from their mistakes. Don't get mad if someone corrects you, but likewise try to work on it a bit if the other players find you incomprehensible.
Together we will become more and more lit writers.
------------------------------------------------------------------
7.Keep your characters active.
Someone might want to RP with them? Or at the very least, someone might want to play them if you've gotten tired of them.
-------------------------------------------------------------
8.Please play outside your clicque just once in awhile, 'k?
So you and all your friends have joined. You all like and app for Cs from fandom A. Kindly find a way to let that guy over there from fandom B join in?
By the same token please do not app for a million Cs from the same fandom, or we will put a limit on that fandom.Too many comms get filled with all six zillion divisions of Bleach, or all 920 high angels of Angel Sanctuary...limit yourself to maybe 2 Cs per series, a'ight?
------------------------------------------------------------------------
all articles excluded shall be deemed included.
In other words this is all the rules we got at the mo' cos I'm tired of writing them.
Give us reasons for more, and the list'll grow.
so...DON'T give us reasons for more, 'k?






ANNOUNCEMENTShttp://community.livejournal.com/maternal_heart

LOGShttp://community.livejournal.com/forest_cradle/

OFFICIAL COMM CRAPOLA right here; http://community.livejournal.com/interzone_cof

::RULES::

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orphan

Don't you hate rules?
Rules are totally the most boring part of joining anything.
BUT... so you don't find yourself leaving in a great mope crying 'those guys suck', or joining up and then realizing this just won't work for you, to the lament of those that had gotten used to you read and TRY to work with these, ok?

That way nobody has to come up to you in midplay and tap you on the shoulder and play bad cop, and everyone will get along in something remotely like harmony and good RP.<br>


<font size=3>1).<i>Can't stress this enough- <u><b>NO</u> GODMODDING</b>!!</i></font>
By this, what do we mean? Not that you're cockroached- hey, if your pup has superpowers, that's fine, but make sure it <i>fits</i> the storyline you're trying to join. You don't bring an atom bomb to a knife fight, likewise, if you see a roomful of people playing cutesy Disney animals, your planet destroying Gundam, or Arnold Schwarzenaegger sized serial killer is NOT gonna work in this setting.

Well, unless they ask you. ;) If they don't, switch out Cs and bring something appropriate!!

<i>rule 1 part B)</i>.Ok, so maybe this RP you've joined okays a super being. Just keep in mind- no one is immortal. Even the MOST big badass boss in a game eventually goes down. Ask before initiating a combat RP with <i>anyone</i>, and if they're not interested, back off and keep your ubermega guns in your pants.
When in doubt, use dice rolls to determine damage and dodges, and if you get hit, for crying out loud be a man about it and TAKE DAMAGE. Even Rambo bleeds. Because of the nature of the room, no death need be forever, but no one will want to play fight with you if you can't take your lumps.
------------------------------------------------------------

<font size=3>2).<i>Sexy is as sexy does.</i></font>
Remember rule 1? Posting how another character feels when they see your C will only get you laughed at. "as you gaze upon -name here- a mad rush of desire passes thru you..." uh...no. As we gaze upon wannabe casanova, we laugh at the futility of his attempt to get roleplay.

There ARE. <i>Girls</i> here. (or, if you're doing yaoi,ukes,too!)Some of them even will, in the right circumstances, c-sex your pup up. This comm is NP-17, and so long as you take your sex scenes into PMs in the chat (or post them friendslocked and under an lj-cut in the comm, it's all good. However...

This is not a dating service. Even if someone is playing your dream C, they are not obligated to fulfill your RP fantasy. Someone not interested? <b>Back off</b>. Don't wait for a mod to tap you and cockblock you; this means you're one step from bannination.

Just because your pup is hung like a Sasquatch, has a charisma of 10, and you're using Jared Leto as your C pic, does not mean anyone HAS to like having the make put on em.

<i>rule 2 part B</i>).
 You can apply for multiple Cs but kindly? Don't apply for both halves of a couple so you can write long and lengthy self-fuck scenes. There's a word for it: <i>masturbation</i>. Save that stuff for adultfanfiction.com, or better still, under your blankies at home, thanks. No one is interested.
------------------------------------------------------

<font size=3>3.<i>Keep you canons in character</i>.</font>
Says it like it is. If you're playing a well known C from movie, Tv, books etc. make sure it's recognizable. A little variation is fine, but if it's so warped into something other and someone cries canon rape? We are going to ask you give the C to someone who knows what they are doing.
-----------------------------------------------------------------

<font size=3>4.<i>IC =/= OOC).</i></font>
 In the series, character A and character B are mortal enemies. That's fine. But if after the game is over you can't find it in your heart to be nice to the MUN who played the villain, don't come around here no more. Even bad guys need love when the masks are off.

Likewise- if you hate a MUN, do NOT play with them. If you use all your Cs to take out an animosity you have on the person, you will be asked to leave.

Also likewise, just because someone is playing a romance RP with you, this doesn't mean they love you. Stalkers will be chased away with all due haste.
---------------------------------------------------

<font size=3>5.<i>Listen to the S/T</i></font>.
 If you've joined someone else's storyline, that someone is calling the shots. Do not 'decide' to rescue someone who might be playing injured because maybe they want their character hurt, or are waiting for someone ELSE to rescue them. Nor slay ALL the monsters because you want to be special-hero-guy. Some storylines are slow paced to build suspense.
If you start acting out and making yourself in charge of something you didn't start, you may quickly find all your actions ignored.


<i>rule 5 part B</i>). If you ARE the S/T, make the story fun or you'll be a party of one.   If you set up a scene where only your Cs can win? No one will want to play with you twice. Figure out what the players playing with you want to play. Grand ego trips will often find themselves alone, too.
--------------------------------------------------------

<font size=3>6.<i>Grammar need not be perfect, but make sure we can read you.</i></font>
Not everyone is an English major, no. Hells, some people it isn't even their first language, and more power to them for knowing more than one.
But TRY to spellcheck and make use of punctuation.
Don't mock those who can't, however. How will they ever learn if no one is willing to beta? Let the wise teach, and the unpolished learn from their mistakes. Don't get mad if someone corrects you, but likewise try to work on it a bit if the other players find you incomprehensible.
Together we will become more and more lit writers.
------------------------------------------------------------------
<font size=3>7.<i>Keep your characters active.</i></font>
Someone might want to RP with them? Or at the very least, someone might want to play them if you've gotten tired of them.
-------------------------------------------------------------

((to be continued.))

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